# dlangui.all

DLANGUI library.
This module is just to simplify import of most useful DLANGUI modules.
Synopsis:

    // helloworld
    import dlangui.all;
    // required in one of modules
    mixin APP_ENTRY_POINT;

    /// entry point for dlangui based application
    extern (C) int UIAppMain(string[] args) {
        // resource directory search paths
        string[] resourceDirs = [
            appendPath(exePath, "../../../res/"),   // for Visual D and DUB builds
            appendPath(exePath, "../../../../res/"), // for Mono-D builds
            appendPath(exePath, "res/") // when res dir is located at the same directory as executable
        ];

        // setup resource directories - will use only existing directories
        drawableCache.setResourcePaths(resourceDirs);

        // setup i18n - look for i18n directory inside one of passed directories
        i18n.findTranslationsDir(resourceDirs);
        // select translation file - for english language
        i18n.load("en.ini"); //"ru.ini", "en.ini"

        // create window
        Window window = Platform.instance.createWindow("My Window", null);
        // create some widget to show in window
        window.mainWidget = (new Button()).text("Hello world"d);
        // show window
        window.show();
        // run message loop
        return Platform.instance.enterMessageLoop();
    }

License:
Boost License 1.0
Authors:
Vadim Lopatin, coolreader.org@gmail.com

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